Choices ripple forward
Decisions in chapter one echo into act four. The story remembers, so every playthrough carries real weight instead of resetting between scenes.

Gothic Interactive Fiction
Kurk is a dark fantasy visual novel where the story bends to your decisions. Nineteen chapters, four acts, and a city that never forgot. Read, choose, and live with what follows.
Act 1 free in full. No gems. No energy timers.Why it grips
Decisions in chapter one echo into act four. The story remembers, so every playthrough carries real weight instead of resetting between scenes.
Allies, rivals, and stranger things track trust and loyalty. Who survives your story depends on how you treat them, not on a stat screen.
Three distinct endings plus a hidden fourth. None of them is clean, so finishing once is only the beginning of the argument.
Short tactical encounters raise the stakes without demanding reflexes. This is interactive fiction first, not an action RPG.
The full story is on your device in English and French. A commute, a flight, a blackout: the city waits wherever you are.
Nothing meters your reading. Act 1 is free in full, and one purchase unlocks everything else forever. That is the whole economy.
Why Kurk
One purchase of $4.99 unlocks Acts 2 to 4 for life and removes ads. No subscription, no season pass, no drip feed.
The dread is literary. Neogothic streets, quiet corruption, and consequences that arrive pages after the choice that caused them.
Reading, choosing, and light turn-based fights in the 80 Days tradition. If you want real-time action, this is not it, and we say so.
Act 1 is the entire first act, not a teaser. Interstitial ads appear only between its chapters, and Premium removes them.

From the pages

Act 1: The PostingSilence. The kind that fills a room the way water fills a hull, slowly, completely, from the bottom up.

Act 2: LandfallAnother window. Another shape. A third on the rooftop, standing at the roof's edge, looking down. Not at the scouting party. At the city.

Act 4: The ThresholdThe silence after the song is the most human sound in Kurk.
Questions
Act 1 is free in its entirety. A single lifetime purchase of $4.99 unlocks Acts 2 to 4 and removes all ads. There is nothing else to buy.
No. Kurk is gothic interactive fiction: you read, you choose, and occasional light turn-based encounters resolve the fights. No reflexes required.
Nineteen chapters across four acts, roughly 192 scenes, with three endings and a hidden fourth. Replays diverge early and stay diverged.
Yes. The full story ships on your device. Ads for free players load only between Act 1 chapters when a connection exists.
English and French, both in-game and on this site. Your progress carries across languages.

The city is waiting